![]() 40% has long been the magic ratio (that’s punny!) for competitive Standard decks. In short, it is an ideal deck for the current Standard meta.ĭigging deeper, we start with 24 lands. It also wrecks other creature-based aggro decks. What does this deck do? Make zombies, duh! Then it makes zombies bigger, more difficult to block, and then sacrifice to make one of the biggest, baddest creatures in all of Magic: Ormendahl, Profane Prince. Luckily, near the top we also see Mono Black Zombies:Ĥ Cryptbreaker – make zombie creature tokens or card advantageĤ Diregraf Colossus – big late-game creature and makes zombie creature tokensĤ Dread Wanderer – cheap 2/1 with graveyard recursionģ Kalitas, Traitor of Ghet – makes zombie creature tokens, pumpableĤ Lord of the Accursed – gives zombies +1/+1 and menaceĤ Dark Salvation – makes zombie creature tokens and creature removalĢ Liliana’s Mastery – gives zombies +1/+1 and makes zombie creature tokensġ Liliana, the Last Hope – Planeswalker, creature removal, card advantage and graveyard recursionĤ Ifnir Deadlands – land and also creature removalĢ Westvale Abbey – colorless land and sacrifice five creatures to make really bad ass monsterĬhris Hardwick, eat your heart out. The top decks in Standard right now are energy-based, and that keyword is beyond my pay grade. What does that mean for you and me, casual players who don’t want to spend $300+ on a single deck that will cycle out of the format in a couple years anyway? Before I answer, let’s take a closer look at one of the most common Standard decks and break it down. Aether Hub, a land that makes energy counters, gets played in almost every match. ![]() All those thousands of cards and the pros are consistently playing maybe two hundred consistently. Seriously, have a look online for the “Top 8” Magic decks it’s a surprisingly repetitive list. ![]() Imitation is the sincerest form of flattery and all that jive. There is absolutely nothing wrong with copying a deck list, purchasing specific card singles and showing up to play with someone else’s great idea. That’s a good indicator of what you could be up against in your local tournaments as well, as many players will copy deck lists off the Internet. Standard is currently dominated by aggro decks with over sixty percent of builds on the pro tour. But it also refers to the most common decks in a given format based on sanctioned tournament play. Your local meta is simply what your friends at the store downtown are playing. What’s a meta? Meta describes the predominant deck types being played. Reading articles like this one is just the beginning, a launch point to a heightened understanding of the meta. It takes months of practice and a dedicated effort learning about cards. If not, time to build a new deck!ĭeck building is equal parts science and art, and with eighteen thousand unique Magic cards it would take six times the age of the universe to play every possible deck combination.īuilding a deck that is playable and has a chance to win tournaments is hard. Those decks are built around synergies, and if you draw well you can win. ![]() I was lucky to win against a 10-year-old in my first match and that was the highlight! If you played the tribal Soldiers deck from last month’s article you probably split your matches or came up just shy on a couple you could have won with better luck. I went into a local Vintage event thinking I might actually have a decent deck. How was your first tournament? Exhilarating and frustrating, if it was anything like mine. For definitions on formats and archetypes referenced in this article, go to Issue 1, The Mana Curve – Magic: The Gathering for Casual Players ![]()
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